The name of this blog is Everything Sucks so everything has to begin this way. But a full disclaimer on this post right away: I actually like Apex Legends to the extent that I play the game all the time and I think I enjoy myself (mostly) while playing it. I suppose I’m trying to say that I have nothing to fault the actual game for, but the type of game it is has some glaring fucking problems that make the experience less than enjoyable
sometimes most of the fucking time. You’ll see what I’m getting at in a bit.
Apex Legends is another one of these battle royale games that has became immensely popular in the previous year or two with games like Playerunknown’s Battlegrounds — affectionately known as “PUB-G” — and Fortnite being, well, immensely popular. Since they’re so popular it’s no surprise that EA, the infamous video game company, also had to jump on board with its own battle royale game called Apex Legends. Another disclaimer is in order here: I’ve never played a battle royale game before Apex so my gripes are probably applicable to other games as well only this is the first time that I’ve experienced them personally. Let’s get into it!
Being the Jumpmaster
The first way this game suck is that it forces one of your three members to be something called “the jumpmaster.” It’s exactly what it sounds like: you’re the one in charge of deciding when and where to jump into the game world which isn’t a trivial thing. Really it isn’t too big of a deal as any good player can make any location they land at work, but to the inexperienced person this seems like a huge fucking deal. It’s anxiety-inducing if you’re new to the game and find yourself as the one to decide where in the world to land your team and how they’re at the mercy of any shitty choice you make in the matter. Like I said it isn’t too big of a deal but this also plays into the next part a bit.
The Butterfly Effect
The butterfly effect (roughly) means that any small choice or action can have huge ramifications in the future. Apex is a perfect example of this in a tiny, “fun”, and easy to understand fashion. For example, think of the jumpmaster from the previous section. If you land in a good location you might find good armor, fewer enemy teams, and this might set you up in a small but decisive way that allows your team to win the game. Conversely, if you make the choice to “hot drop” into a zone where half the other teams also drop there will be a bloodbath and you most likely will die in a few minutes. This is why being the jumpmaster really sucks because where you decide to land could actually determine if you win the game or die within 30 seconds.
That was just one example but these “small choices are a big deal” difficulties are all over the game. Like going into one door could mean you find an enemy squad and get shot in the face and die while another door could mean you find the best armor ever that allows you to barely not die when you do face that enemy squad. The tiny percentage of health that you don’t restore could be the tiny but deciding factor in you and your squad’s demise. I’ve had so many games where I didn’t do anything useful at all only to revive the one person on my team that wins the game for us making me, in retrospect, immensely important to winning the match. Each game you play leaves you wondering “what if?” with every little choice you make having huge implications for the rest of the match.
Randomness and Luck
The weapon, armor, and item spawns are random (more or less I guess) so luck plays a big part in the game. This is nice for inexperienced players as they could accidentally stumble upon an amazing weapon and this helps cut down on the edge good players have. (They can’t just drop where their favorite weapon is every game and dominate.) But it is frustrating when you hot drop into a death zone and upon running into a building to find a weapon — ANY WEAPON AT ALL! — you find two or three totally useless sniper stocks so when you see an enemy in the next 5 seconds you have no way to defend yourself and are instantly dead. This plays into the butterfly effect thing above, and I suppose randomness really drives it, but sometimes the spaws just suck, you find yourself with zero luck, and you die.
I Just Can’t Quit
I’ve had more “Just one more game” syndrome in this game than I’ve had in any other game, including Don’t Starve with the similar “Just one more day” syndrome. It’s so hard to quit when playing this game. This is due to the majority of the games — like 90% — you play being total shit where you die in the first minute due to the reasons mentioned above and below. It’s so hard for a game to be satisfying to ever call it “the last game” where you quit and go about your day. You just can’t end on a low note or even worse an average note. Some games you die before finding a gun, sometimes someone sneaks up behind you and kills you, sometimes your teammates are brand new and are worthless, sometimes your teammates run off and leave you or even exit the game leaving you alone; so much can go wrong that it’s hard to have a game that is decent and an acceptable “last game.” Speaking of others in the game…
I’m Really Bad/Others are Really Good
Part of the addictiveness of the game is the fact that I’m terrible at it. I should say that I’m not terrible at it but I’m not really good at it. I can sort of hold my own and support my teammates but I certainly can’t carry a team with two shitty players.
On the opposite side of the same coin is the fact that there are some really good players out there. It’s one thing to be good against single-player AI in games but it’s a whole other deal playing against actual people who have brains and can think more swiftly than you can about how to surprise and kill their opponents. I’m kinda busy with kids and a job so I can’t play very much but imagine that 12-year-old kid who every damn day gets home from school and plays Apex for six hours straight. Everyday. And this kid has also been playing Fortnite, Call of Duty, PUB-G, or Overwatch for the past five years nonstop. He’s going to be fucking amazing and at the very least way better than most people. It’s these type of people that can and will kill you in less than a second and leave you feeling like dogshit with your playing abilities.
It is pretty amusing when a 10-year-old kid carries your team to victory though.
By far the deciding factor in any Apex game is your teammates. If you play with friends you’re probably fine as you most likely have good team chemistry and know what the others are going to do, but if you play with random people you will most likely have a shitty game. I’d say 60% of the games I play are straight-up bullshit, 20% are average, and 10% are decent. This is mostly due to who you get stuck playing with.
The game pairs you up with two other people and just imagine how that can go? Like think of your coworkers and choose two at random that you have to work closely with as a team. You have to protect each other, stick together, and travel together while every other group in the world is trying to fucking kill you. Most of your randomly chosen coworkers will fucking suck; even if you have a few that you think you could work with the majority of them are asshats that do everything wrong. This is exactly how teams in Apex Legends are.
Sometimes you have an inexperienced group that insists on hot dropping and dying instantly because none of them can barely aim a weapon or run but somehow think they can solo 6 other 3-man teams. And then there’s the one guy in the group that thinks he’s a total badass and flies halfway across the map leaving you and your other member just shit out of luck when you get attacked. It’s possible to survive that situation if you’re really fucking good but in a battle royale game like this sticking together is one of the best things you can do to stay alive. Usually the person that goes rouge-solo is either actually really good or really fucking bad but really selfish. Either way it does nothing for the well-being of the group and everyone loses.
I’m not good at the game but I know I’m not as awful as some of these other players are. If I see my squad has shitty armor I’ll point some better stuff out to them and sometimes they just ignore it! Sometimes I’ll point out enemies to my squad and — especially if they’re new — they’ll just run across open ground in view of everyone and just start shooting! This inevitably leads to the entire team’s death in less than a minute because everyone knows where we are and can fish-in-a-barrel us from everywhere. And let’s not forget the people that just ignore you if you’re fallen or dead and give zero fucks about trying to revive you or to save you. Fuck you guys, you’re the worst.
People are usually the main reason anything sucks as we’re a varied species. For every person you get along with that isn’t an asshat there are at least 10 others that fucking suck. We’re talking drivers, workers, people at the store…shitty people are everywhere and Apex is no fucking exception. Most games I play I have average or sub-par teammates that can and will utterly fuck the game up for the team. But sometimes, rarely, you get a good team where everyone has complimentary play styles and everything fits together like a puzzle or a well-oiled and tuned machine. Sometimes everything just works and it’s amazingly fun.
And that’s what makes this game enjoyable to play: searching for that good damn game. Because when the stars do line up and everything works — your teammates are good and take care of each other, you get a good drop, a good weapon, come out on top in an early fire fight, find good loot, and just get plain fucking lucky — the game is fun as hell and amazing. You feel like you’re on top of the world. It’s the fact that so much can, will, and does go wrong that when everything goes right it’s an amazing feeling. Having that game where you and your three-man team comes out on top of 57 other people is a great feeling and leaves you playing over and over again. Apex Legends doesn’t really suck, or maybe it does and that’s why it’s such a fun game to play.
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